Why the future? Well, Newzoo currently estimates that the Cloud Gaming market to increase by 4x its size by the year 2024. The latest report also shows that the market has increased to a total of $1.5 Billion USD. This number was generated by 21.7 million paying users across cloud gaming services throughout 2021. The investment will support ongoing R&D to cement Blacknut’s technological lead, accelerate the market reach of its B2B solution, and further expand Blacknut’s portfolio of games which already boasts more than 500 games from a host of well-known publishers. Olivier Avaro, CEO at Blacknut said the following in a press release. Meanwhile, Hideaki Uehara, Director of Business Development at Square Enix added the following: Square Enix understands the potential of cloud gaming, as players continue to transition away from physical formats, finding new ways to deliver disruptive gaming experiences from the cloud. Blacknut is a cloud streaming service that’s currently available in 45 countries spanning Europe, North America, South Asia and most recently expanding into Latin America and the Middle East. The service offers an extensive game catalog that is available as a click-to-play experience across all internet-connected screens. The service is available on computers, mobiles, smart TVs, and set-top boxes, or directly through the Webapp on Chrome and Safari.