Starfield Persuasion System Detailed Character Traits Can Be Removed Via Quests
We’ve known for a while Starfield would have a new persuasion system somewhat similar to earlier Bethesda RPGs, but we didn’t know exactly how it would work. The new video provides some detail. Once you opt to persuade somebody, you’ll have several dialogue options, with each costing a certain amount of points depending on their brazenness (where these points come from is currently unclear). You also have a certain number of turns to successfully persuade your subject....